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Section 8
(click view video below to show game video here)

In Section 8,. player characters wear powered armor suits which provide damage absorption and augmented mobility. Players can use “overdrive” to move horizontally at superhuman speeds, or activate vertical thrusters to achieve new heights. Players will be able to "burn-in" by dropping onto the battlefield from orbital dropships hovering at 15,000 feet from the surface, thus eliminating fixed spawn points. “Burning-in” also creates the opportunity for the player to choose where they drop on the map, making the game unpredictable. This process is an interactive experience as players can be shot down upon entry by players and anti-aircraft turrets alike, though these situations can be avoided or mitigated by using the "air-brake" feature which allows the player to make mid-air adjustments. Players are encouraged to work in teams to achieve objectives and defend one another. Players may deploy defensive structures to protect friendly-controlled objectives, or deploy vehicles which they can operate to assault enemy-controlled objectives.


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