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The F.E.A.R. 2 gameplay maintains the core elements from the original, including slo-mo combat, martial arts attacks, and enhanced A.I. The A.I. from the original F.E.A.R. was known for its exploitation of the environments, taking cover behind pillars and knocking down tables. The A.I. in F.E.A.R. 2 set to out-do what was achieved in the first, with even more intelligent A.I. that is far more challenging and aggressive[citation needed], of which will keep you on your toes and reacts more realistically to how you play than the first F.E.A.R. New features in the game include iron sight aiming, creating cover by pushing objects, and the ability to use mechs during vehicle segments. Project Origin features a more diverse cast of enemies, as well as more encounters with supernatural enemies. F.E.A.R. 2 does not allow the player to manually save and features a single save slot. However, the game allows the player to replay any level from the main menu after first completing that level. |
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